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Snk vs.capcom 2
Snk vs.capcom 2









snk vs.capcom 2

1 Super Move or a special move (creating new powerful combo opportunities). 3).Ĭ-Groove has two unique features: the ability to block in the air (making jumping safer) and the ability to cancel a Lv. Beneficial for Super Moves, this Super Meter allows the player to perform any level of Super Move as long as they have the meter for it (LP/LK for Lv. SNK), C-Groove gives a three-tiered Super Meter that fills up by hitting the opponent and performing special moves. Unless they use a cheat code, players have a limited amount of points they can apply to their customized Groove.īased on the A-Ism/Z-Ism style from Street Fighter Alpha 3 (and the Capcom Groove of the original Capcom vs. In the console versions of the game, players can unlock two customizable "EX" Grooves (called EX1-Groove and EX2-Groove), each consisting of a specific super meter (or none at all) and a choice of subsystems. In addition to four new Grooves, each with their own unique super meter system, each Groove now has a subset of "subsystems" (tactical mechanics such as dashing, rolling, and control while being knocked down) and exclusive mechanics tied to a subsystem or meter, such as Parrying (for P-Groove) or Custom Combos (for A-Groove).

snk vs.capcom 2

SNK, allowing players to pick their unique gameplay style prior to selecting their teams. The "Groove" system returns from Capcom vs. Grooves Chun Li (left) uses the P-Groove while Haohmaru (right) uses the K-groove The console versions of the game introduce two optional ratio-free modes of play, either with a King of Fighters style 3-on-3 system (where all characters are equal) or a traditional 1-on-1 system. Unlike the previous game, players cannot build a team with four characters of x1 strength. Depending on the amount of teammates selected, teams can be formed by: New in this game is the "Free Ratio" system, removing character-specific strength ratios in favor of distributing four ratio points to the team's characters. SNK, which emulated the Neo Geo's controls by using a four-button system, CvS2 uses the Capcom-standard six button layout because of this, SNK characters gain all new Medium attacks. Gameplay Sagat (left) uses the C-Groove while Kyo (right) uses the S-Groove. These two ports also remove the "Roll Cancel" glitch, a key component to modern tournament play. The Xbox version is also the only version of the game to include online multiplayer (via Xbox Live). In the GameCube version, EO-ism is known as GC-ism instead. SNK 2 EO, that added two fighting modes: AC-ism (normal play) and EO-ism (standing for "Easy Operation", simplifying the control scheme for gamepad players). Additional ports were made to the GameCube (on September 23, 2002) and Xbox (on February 11, 2003), both titled Capcom vs. The game was later ported to the Dreamcast (only in Japan only September 13, 2001) and PlayStation 2 (on November 6, 2001, later being digitally re-released for the PlayStation 3 via PlayStation Network on July 16, 2013), adding color edit support, training mode, special customizable Grooves, additional Ratio modes (including 3-on-3 and round-based 1-on-1), a special variation of two characters ( Evil Ryu and Orochi Iori), and a variety of unlockable secret features. The game also includes a new six-button layout and 3D backgrounds (in similar vein to Marvel vs. In addition to several new characters from a variety of Capcom and SNK series, the game revamps both the "Ratio" system (removing character-specific strength ratings, allowing players to freely customize the strength of each fighter in their team) and the "Groove" system (tripling the number of Grooves while adding Groove-specific gameplay mechanics, or "subsystems").

Snk vs.capcom 2 series#

SNK 2 is Capcom's last entry into its short-lived crossover series with rival SNK. SNK 2: Millionaire Fighting 2001) is a 2D fighting game developed and distributed by Capcom for arcades (using Dreamcast-based Sega NAOMI hardware) in August 2001.

snk vs.capcom 2

SNK 2: Mark of the Millennium 2001 (known in Japan as Capcom vs.











Snk vs.capcom 2